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Articles

Title Id Type Topic Publish Date User Reads Size
Interview with Frieder Nake 50 Article 2016-04-28 admin 10761 2.87 Kb
Generative Design Teaching 2013-14 49 Article 2015-03-28 admin 10997 7.40 Kb
interview with Celestino Soddu by Nathan Shapir... 48 Article 2015-03-14 admin 14585 944 b
Wearable: A Generative Process for Surface Design 47 Article 2015-03-12 admin 10811 11.90 Kb
Methodological approaches in the development of... 46 Article 2015-03-12 admin 12496 6.15 Kb
Journey through Mathematical Parallel Universes 45 Article 2015-01-10 admin 9766 8.17 Kb
Interview with Georg Nees 42 Article 2014-11-06 admin 12652 6.03 Kb
MusicaBlu. Generative Music Design 40 Article 2013-05-29 admin 23612 4.00 Kb
Interview with Kurd Alsleben and Antje Eske 35 Article 2013-03-14 admin 21489 5.06 Kb
Phillotaxis of the Vatican Pigna 39 Article 2013-03-13 admin 13441 11.24 Kb
Computer Lithography - an Example of Science Art 37 Article 2013-01-23 admin 13495 8.10 Kb
A Generative and Interactive Framework Enhancin... 36 Article 2013-01-21 admin 12818 2.09 Kb
3D Fractal Animations 34 Article 2013-01-13 admin 14160 8.17 Kb
INIRE re-membering re-called - a second person ... 32 Article 2013-01-13 admin 13400 5.83 Kb
Artificial Beings for Generative Art 33 Article 2013-01-13 admin 12659 6.30 Kb
Paneling methods on complex surfaces 31 Article 2012-09-10 admin 35079 20.69 Kb
Generative design: an interpretation 30 Article 2012-06-18 admin 21743 3.77 Kb
Rhythmus in folding a page 28 Article 2012-04-21 admin 36981 8.96 Kb
Interview with Herbert W. Franke 26 Article 2012-04-08 admin 17647 6.37 Kb
Eternal Recurrence, Temporality, + Technology: ... 24 Article 2012-03-30 admin 31420 19.68 Kb
Generative Design 22 Article 2012-03-29 admin 24125 8.59 Kb
Mandala Cruft 21 Article 2012-03-23 admin 16190 2.81 Kb
Bio-Structural Analogies: Arms, Wings And Mech... 20 Article 2012-03-18 admin 12996 6.16 Kb
The Process of Integrating Polymedia in Blooms ... 13 new 2012-03-15 admin 13568 9.06 Kb

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INFO

GA2024, the XXVII Generative Art Conference is planned in presence in Venice, at the UNESCO Regional Bureau for Science and Culture in Europe, on the 17-19 of December 2024. Visit the website https://generativeart.com for more info, for looking at the virtual 3D metaverse exhibition, and to read for free the book of proceedings of last events. You will find the call for papers on the generativeart.com website.


at https://artscience-ebookshop.com you can download the books of the proceedings of the last 26 Generative Art conferences (1998-2023), the books of Celestino Soddu and Enrica Colabella in Italian and English, and the book DIGITAL CIVILIZATION, Where Trees Move (2019) and Generative Art - Futuring Past (2019).


If you like to propose an article of yours about your generative approach, you can do it by sending your proposal to celestino.soddu at argenia.it. If your proposal is approved by the scientific board it will be published (it's free of charge)


If you like to be on the mailing list of Generative Art and GASATHJ, please send an email to celestino.soddu at argenia.it. We will send you no more than 3 emails per year

ARTICLES 7.6,5,4,3,2,1 issues, in progress

  1. interview with Celestino Soddu about creativity and AI
  2. Orogeny of the Mists
  3. The Analogies of Science and Art: Generative Art in Chemistry
  4. Music and Metacreation
  5. In the beginning was color
  6. Twisted bodies: annihilating the aesthetic
  7. Topology Imagination Creativity and Generative Approach
  8. Anatomy of the Creative Process in Viento y Mar
  9. Open Waters [NorthWest Passage | Open Polar Sea | Arctic + Great Lakes Plastic]
  10. The Regeneration of the Earth After Its Destruction by the Capitalist Powers
  11. A Generative Art of Our Own Evolutionary Transmutation
  12. Found Systems
  13. The Slow Cancellation of the Future
  14. Music and Image Synchronisation. Acoustical and Optical Expression in Paplanina
  15. Kobane#3 for cello and interactive system
  16. Towards Generative Art and Brain Computer Interfaces
  17. FilmGrain
  18. The Style Machine: digital tactility through generative collaboration
  19. Timaeus: A digital art studio inspired by antiquity
  20. Designing Generative Art. Mosaic concept, Creativity, and Idea in Generative Design
  21. Deconstruction/Reconstruction: A Pedagogic Method for Teaching Programming to Graphic Designers
  22. Random Hexagons and Other Pattern Continuities
  23. Surface and Structural Generative Processes in Music
  24. Automatic Synthesizing System of Choreography for Supporting Contemporary Dance Creation
  25. Degenerative Cultures
  26. Interview: Gordon Monro
  27. Coord - generative music improvisation
  28. Interview: Ming Xi Tang
  29. Generative semiotics at the foundations of literacy
  30. Interview: Umberto Roncoroni
  31. DRIFT – Virtual Sand in augmented Space
  32. Generative Dreams from Deep Belief Networks Generative Art and Deep Learning
  33. Generative experimental shortfilm
  34. Generative Film and Theories of Montage
  35. Futuring Past
  36. Johannes Vermeer : A generative artist ? So What ?
  37. Interview with Frieder Nake
  38. Generative Design Teaching 2013-14
  39. interview with Celestino Soddu by Nathan Shapira and Ricardo Gomes
  40. Wearable: A Generative Process for Surface Design
  41. Methodological approaches in the development of programs for generating images
  42. Journey through Mathematical Parallel Universes
  43. Interview with Georg Nees
  44. MusicaBlu. Generative Music Design
  45. Interview with Kurd Alsleben and Antje Eske
  46. Phillotaxis of the Vatican Pigna
  47. Computer Lithography - an Example of Science Art
  48. A Generative and Interactive Framework Enhancing Music Performances
  49. 3D Fractal Animations
  50. INIRE re-membering re-called - a second person narration in multimedia singing performance.
  51. Artificial Beings for Generative Art
  52. Paneling methods on complex surfaces
  53. Generative design: an interpretation
  54. Rhythmus in folding a page
  55. Interview with Herbert W. Franke
  56. Eternal Recurrence, Temporality, + Technology: how contemporary Computer Art can learn from early modes of Representing Time
  57. Generative Design
  58. Mandala Cruft
  59. Bio-Structural Analogies: Arms, Wings And Mechanical Things
  60. The Process of Integrating Polymedia in Blooms and Death
  61. The unit of vision : the concept of opsieme
  62. Variations around the Dragon Curve
  63. Data Mining, Forever, Green Architecture
  64. London Orbital
  65. Arlequi
  66. Use of Art Media in Engineering and Scientific Education